Riga 11: Riga 11:
  
 
The video source is adapted by following the stream-switching (or multiple bit-rate) approach: the video source is available at different bit-rates and resolutions and a controller switches from one video version to match the available bandwidth while avoiding playback interruptions and re-buffering events.
 
The video source is adapted by following the stream-switching (or multiple bit-rate) approach: the video source is available at different bit-rates and resolutions and a controller switches from one video version to match the available bandwidth while avoiding playback interruptions and re-buffering events.
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[[Immagine:Multimedia-cc.png|right|thumb|400px|''Multimedia application'']]
  
 
<div class="alert alert-warning" role="alert">
 
<div class="alert alert-warning" role="alert">

Revisione 14:15, 12 Gen 2016

Adaptive Live Video Streaming

Adaptive live streaming represents a key advancement with respect to classic progressive download streaming such as the one employed by YouTube. With adaptive streaming the video source bit-rate is automatically adapted in real-time to match the time-varying bandwidth available to the user who can experience the maximum quality.

The following videos are distributed by employing a prototype implementation of the control algorithm described in the paper:

  • L. De Cicco, V. Caldaralo, V. Palmisano, and S. Mascolo
    ELASTIC: a Client-side Controller for Dynamic Adaptive Streaming over HTTP (DASH)
    Proc. of Packet Video Workshop 2013, San Jose, CA, USA, December 2013 (PDF) (Slides:PDF)

The video source is adapted by following the stream-switching (or multiple bit-rate) approach: the video source is available at different bit-rates and resolutions and a controller switches from one video version to match the available bandwidth while avoiding playback interruptions and re-buffering events.

Multimedia application

Tears of Steel (4K) Adaptive Streaming (Flash)


Tears of Steel (4K) Adaptive Streaming (HTML5)

Adaptive Live Video Streaming[edit]

Adaptive live streaming represents a key advancement with respect to classic progressive download streaming such as the one employed by YouTube. With adaptive streaming the video source bit-rate is automatically adapted in real-time to match the time-varying bandwidth available to the user who can experience the maximum quality.

The following videos are distributed by employing a prototype implementation of the control algorithm described in the paper:

The video source is adapted by following the stream-switching (or multiple bit-rate) approach: the video source is available at different bit-rates and resolutions and a controller switches from one video version to match the available bandwidth while avoiding playback interruptions and re-buffering events.

Tears of Steel (4K) Adaptive Streaming (Flash)[edit]


Tears of Steel (4K) Adaptive Streaming (HTML5)[edit]